How The Player Becomes The Protagonist
Introduction In https://okegamer2.blogspot.com//search?q=where-is-your-self-in-game
Introduction In https://okegamer2.blogspot.com//search?q=where-is-your-self-in-game
previous post , where a subject perceives a sense of touch as located at a rubber hand. Research have shown that this sort of connection can...
I am not very fond of new year's resolutions, but I will make one anyway: From here on, I promise myself to never take the simple way, b...
before , and Dead Space 2 is such a perfect example. Your main motivation to explore the environment is not to get deeper into the story or ...
this post for further discussion on the subject). Violence is not the focus nor the fun part. This is something that I have talked about lo...
This weekend I discovered the "Dragon Speech" by Chris Crawford and found it really great. He brings up a lot of good stuff, and ...
cinematic , or to concentrate critique on their plot structure . Obviously, I do not think this is the right approach. Instead I think we ne...
Introduction In this week's Extra Credits it was argued that we should treat the player of a video game as an artist and co-author of th...
In case you did not follow the comments on the last blog post with my views on the player as an artist , you might have missed that James Po...