design

How The Player Becomes The Protagonist

Introduction In https://okegamer2.blogspot.com//search?q=where-is-your-self-in-game

Bang Dero 23 Okt, 2018

Player - Avatar Symbiosis

previous post , where a subject perceives a sense of touch as located at a rubber hand. Research have shown that this sort of connection can...

Bang Dero 19 Okt, 2018

Embracing Hardness

I am not very fond of new year's resolutions, but I will make one anyway: From here on, I promise myself to never take the simple way, b...

Bang Dero 18 Okt, 2018

Thoughts On Dead Space 2

before , and Dead Space 2 is such a perfect example. Your main motivation to explore the environment is not to get deeper into the story or ...

Bang Dero 13 Okt, 2018

The Dead Island Trailer And The Future Of Games

this post for further discussion on the subject). Violence is not the focus nor the fun part. This is something that I have talked about lo...

Bang Dero 12 Okt, 2018

The Dragon Speech

This weekend I discovered the "Dragon Speech" by Chris Crawford and found it really great. He brings up a lot of good stuff, and ...

Bang Dero 11 Okt, 2018

Some Industry Reflections

this post as a starter.

Bang Dero 8 Okt, 2018

Finding Videogame's True Voice

cinematic , or to concentrate critique on their plot structure . Obviously, I do not think this is the right approach. Instead I think we ne...

Bang Dero 2 Okt, 2018

The Player - The Artist?

Introduction In this week's Extra Credits it was argued that we should treat the player of a video game as an artist and co-author of th...

Bang Dero 28 Sep, 2018

Is The Player An Artist? - Redux

In case you did not follow the comments on the last blog post with my views on the player as an artist , you might have missed that James Po...

Bang Dero 27 Sep, 2018