Hasil penelusuran untuk where-is-your-self-in-game

Evoking Presence

Playing a videogame can put you in a state where the borders between your self and the character gets blurry. This is one of the major diffe...

Bang Dero 23 Jun, 2018

High-Level Storytelling Design

Introduction I recently started to play the demo for the upcoming adventure game Primordia . I really like the art-style, the setting, th...

Bang Dero 31 Agu, 2018

Thoughts On Slender: The Arrival

Slender: The Arrival is the commercial version of a free game called Slender. The original was based upon a a simple concept: find eight ...

Bang Dero 25 Agu, 2018

Thoughts On Heavy Rain

tell a story , should not use interaction to deliver a multitude of choice, but instead to reinforce the feedback loop of immersion. This m...

Bang Dero 17 Sep, 2018

Hiring: 3D Artist

Title: 3D artist Focus: Environment design Type: Full-time, permanent Last day to apply: 17th of June 2018 Frictional games are...

Bang Dero 4 Jun, 2018

The Persoalan Of Repetition

trial-and-error do . This is not really a shocking conclusion, since repeating things in a game is basically what you do when stuck in a seq...

Bang Dero 16 Sep, 2018

Hiring: Pr Coordinator / Community Manager

At Frictional Games we love to make stuff that stands out from the rest of the crowd. Penumbra was a unique combination of horror, physics...

Bang Dero 1 Jul, 2018

How The Player Becomes The Protagonist

Introduction In https://okegamer2.blogspot.com//search?q=where-is-your-self-in-game

Bang Dero 23 Okt, 2018