Evoking Presence
Playing a videogame can put you in a state where the borders between your self and the character gets blurry. This is one of the major diffe...
Playing a videogame can put you in a state where the borders between your self and the character gets blurry. This is one of the major diffe...
Introduction I recently started to play the demo for the upcoming adventure game Primordia . I really like the art-style, the setting, th...
Slender: The Arrival is the commercial version of a free game called Slender. The original was based upon a a simple concept: find eight ...
tell a story , should not use interaction to deliver a multitude of choice, but instead to reinforce the feedback loop of immersion. This m...
Title: 3D artist Focus: Environment design Type: Full-time, permanent Last day to apply: 17th of June 2018 Frictional games are...
trial-and-error do . This is not really a shocking conclusion, since repeating things in a game is basically what you do when stuck in a seq...
At Frictional Games we love to make stuff that stands out from the rest of the crowd. Penumbra was a unique combination of horror, physics...
Introduction In https://okegamer2.blogspot.com//search?q=where-is-your-self-in-game